The KickStarter is live!

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The KickStarter for Dominus Galaxia is now live! There’s also a free build you can download at itch.io.   The beta build should be very stable, playable, and (I think) fun. It’s a completely unrestricted version of the game that represents the current state of development. Since the last news…

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Eureka moments…

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So… I’m sitting here at 7:20AM, unable to sleep since my brain is wired from suffering several eureka-ish moments in a row. But first, since I haven’t provided an update in awhile I guess I should fill you in: Here’s the situation: KS is coming in the next couple of…

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The last 10%…

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A wise man once said: “The first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time.”   While the above quote is (so far) an exaggeration in…

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Yet another overdue post

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  Hi everyone! As usual, we need to apologise (yet again) for not updating this site regularly enough. It’s a bit long in the tooth and needs a visual overhaul soon, and it’s tempting to just stay heads down in development rather than setting aside time for non-development related tasks….

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Status Update

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We’ve been very busy since the last update!  The game is now technically playable, complete with AI that actually plays the game!  However, it’s still missing some major features that we want to implement, and some of the existing features require more polish. Alexander Stumpp, or AiL as he is commonly…

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A Very Overdue Post

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I know it’s been a while since the last post, but I think these juicy new details will make up for it. As a reminder, Dominus Galaxia is a project that was a result of merging Jeff’s project and Beyond Beyaan together. What BB lacked, the other had, and vice…

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